5/17/2023 0 Comments Overgrowth lugaru level 22![]() Shows some text on the screen while the player is in the hotspot. How large the image should be, in percent Renders an image in the middle of the screen when the player is inside the hotspot. To know which direction it pushes in, simply test it by running into it. Note that it only pushes horizontally, it can not push up or down. When the player enters this hotspot's volume, they are pushed in a specific direction based on the rotation of the hotspot. Makes the sound increase and decrease in volume to make it feel like it's being created by wind ![]() ![]() The path to the sound to use, they can be found in Data/Sounds/ If the sound should play everywhere, and not only at the hotspot's location The distance in meters outside of the hotspot that the sound should start being audible, it fades in to full volume as the camera gets closer to the hotspot Same as Delay Max, except the minimum random time The maximum random time in seconds until this sound triggers after having been triggered It can be used to add creaky wood sounds only to a ship, wind sound only at the top of a mountain, rustling leaves sound only close to trees and so on. Is used to play environment sounds, either in some specific part of the level, or in the entire level. ![]() This can be used to optimize a level by having enemies be static until the player gets close to them.Ī space-delimited list of IDs of characters which should have their static flag set to false when the player enters the hotspot When the player enters the hotspot some NPCs has their static flag set to false. ![]()
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